Appearance
Design
This page is generated. Do not edit it by hand — run
scripts/atlas-vocab.py.
part of Creative Production · tier 1 · 0 pieces of work carry it · 4 crafts it is confused with
The craft, and who hires it
Brands hire design studios and in-house design teams for identity programs, campaign graphics, product interfaces, and visual systems — the 'Design' capability line studios sell at the top of their menus (Hornet: Design; Tendril: 'Design + Design Systems'; Work & Co: design systems, brand design).
The visual-design craft field: static and systematic visual creation — brand identity, graphics, interfaces, illustration, type, and 3D imagery. The parent family of the Design specializations; the maker is a designer, illustrator, or art director rather than a filmmaker, animator, or photographer.
Tag it when…
Tag at L1 when the item is clearly designed visual work but no leaf fits confidently — discipline-known/leaf-unknown is a legal honest L1 tag (CM1); L1 tags roll up under the discipline. Prefer the specific leaf (Logo Design, UI Design, Illustration…) whenever its signal is visible and checkable.
Never tag it when…
Never use L1 as a junk drawer when a leaf signal is visible — tag the leaf. Never tag for photographic capture (that goes to Photography), moving-image craft (Animation / Video Production), physical make-and-finish craft (Print & Physical Design), or written craft (Copywriting). Being an ad, a testimonial, or a social post is content-type/placement territory, never a basis for this tag.
Easily mistaken for 4 other crafts
Every other page suggests neighbours by similarity. This one navigates by difference: each line names the craft this is confused with, and the rule for telling them apart.
- design art direction — Art Direction is a LEAF under this discipline (the governing look across crafts); the L1 tag is the honest abstention when no leaf — including Art Direction — is checkable
- disc animation — The moment designed elements MOVE as the work itself, the craft is Animation; static/system design stays here
- disc photography — Captured with a camera → Photography; composed/drawn/rendered → Design
- disc print physical — Designing the creative is Design; the physical production craft (packaging engineering, print production, environmental build) lives under Print & Physical Design
At what size it applies
Asset tag when the whole piece IS designed visual work to a buyer but no confident leaf exists (honest L1). A designed insert — title card, graphic overlay, infographic beat — inside live-action or film work is a MOMENT; the parent asset keeps its own craft.
The 22 crafts inside it
- 3D Design — 89 pieces
- Art Direction — 0 pieces
- Brand Identity Design — 0 pieces
- Character Design — 1 pieces
- Collage Style — 0 pieces
- Concept Art — 0 pieces
- Data Visualization — 39 pieces
- Digital Ad Design — 0 pieces
- Graphic Design — 2,403 pieces
- Iconography — 3 pieces
- Illustration — 81 pieces
- Illustrative — 0 pieces
- Logo Design — 530 pieces
- Minimalistic — 0 pieces
- Motion Identity — 0 pieces
- Print & OOH Creative — 0 pieces
- Product Design — 3 pieces
- Product Renders — 0 pieces
- Storyboarding — 0 pieces
- Type Design & Lettering — 0 pieces
- UI Design — 1,867 pieces
- UX Design — 0 pieces
Where to look next
- The whole services tree — the services index.
- Every other vocabulary — the vocabulary index.
- How work gets credited to a craft — the entities chapter.